Welcome to the second update this year.As I stated before many things have been moved out of design and concept and as you can see by our website improvements have been moved to the coding stages.People are slaving away on graphics, code implementations, and final touches on gameplay. Testing has...
We're quickly closing in on getting an actual game out folks. And believe me the wait is worth it. We're still refining a few things and getting mechanics ironed out but we've got the core of the game complete. There is always media (art/concepts/sounds) to be done but we're working...
Hey all, We're still busy beavers around here. We've just recently added another modeler/texture/artist person and coder, we'll hopefully be building on that in the next couple months. We're almost completely out of the design stage and are actually coding/drawing/texturing things in place so we're make some real headway. -S...
Hi, I'm callsign "Cortexxious" and I'm the audio department from Evil Masterminds Inc currently assigned to the Origins Project. My work at the moment is mainly focused on creating the library of sounds that the game will need for it's audio side. Recently this has been compiling the sounds you hear...